+typedef struct {
+ VkBool32 robustBufferAccess;
+ VkBool32 fullDrawIndexUint32;
+ VkBool32 imageCubeArray;
+ VkBool32 independentBlend;
+ VkBool32 geometryShader;
+ VkBool32 tessellationShader;
+ VkBool32 sampleRateShading;
+ VkBool32 dualSourceBlend;
+ VkBool32 logicOp;
+ VkBool32 instancedDrawIndirect;
+ VkBool32 depthClip;
+ VkBool32 depthBiasClamp;
+ VkBool32 fillModeNonSolid;
+ VkBool32 depthBounds;
+ VkBool32 wideLines;
+ VkBool32 largePoints;
+ VkBool32 textureCompressionETC2;
+ VkBool32 textureCompressionASTC_LDR;
+ VkBool32 textureCompressionBC;
+ VkBool32 pipelineStatisticsQuery;
+ VkBool32 vertexSideEffects;
+ VkBool32 tessellationSideEffects;
+ VkBool32 geometrySideEffects;
+ VkBool32 fragmentSideEffects;
+ VkBool32 shaderTessellationPointSize;
+ VkBool32 shaderGeometryPointSize;
+ VkBool32 shaderTextureGatherExtended;
+ VkBool32 shaderStorageImageExtendedFormats;
+ VkBool32 shaderStorageImageMultisample;
+ VkBool32 shaderStorageBufferArrayConstantIndexing;
+ VkBool32 shaderStorageImageArrayConstantIndexing;
+ VkBool32 shaderUniformBufferArrayDynamicIndexing;
+ VkBool32 shaderSampledImageArrayDynamicIndexing;
+ VkBool32 shaderStorageBufferArrayDynamicIndexing;
+ VkBool32 shaderStorageImageArrayDynamicIndexing;
+ VkBool32 shaderClipDistance;
+ VkBool32 shaderCullDistance;
+ VkBool32 shaderFloat64;
+ VkBool32 shaderInt64;
+ VkBool32 shaderFloat16;
+ VkBool32 shaderInt16;
+} VkPhysicalDeviceFeatures;
+
+typedef struct {
+ VkFormatFeatureFlags linearTilingFeatures;
+ VkFormatFeatureFlags optimalTilingFeatures;
+} VkFormatProperties;
+
+typedef struct {
+ uint32_t maxImageDimension1D;
+ uint32_t maxImageDimension2D;
+ uint32_t maxImageDimension3D;
+ uint32_t maxImageDimensionCube;
+ uint32_t maxImageArrayLayers;
+ uint32_t maxTexelBufferSize;
+ uint32_t maxUniformBufferSize;
+ uint32_t maxStorageBufferSize;
+ uint32_t maxPushConstantsSize;
+ uint32_t maxMemoryAllocationCount;
+ uint32_t maxBoundDescriptorSets;
+ uint32_t maxDescriptorSets;
+ uint32_t maxPerStageDescriptorSamplers;
+ uint32_t maxPerStageDescriptorUniformBuffers;
+ uint32_t maxPerStageDescriptorStorageBuffers;
+ uint32_t maxPerStageDescriptorSampledImages;
+ uint32_t maxPerStageDescriptorStorageImages;
+ uint32_t maxDescriptorSetSamplers;
+ uint32_t maxDescriptorSetUniformBuffers;
+ uint32_t maxDescriptorSetStorageBuffers;
+ uint32_t maxDescriptorSetSampledImages;
+ uint32_t maxDescriptorSetStorageImages;
+ uint32_t maxVertexInputAttributes;
+ uint32_t maxVertexInputAttributeOffset;
+ uint32_t maxVertexInputBindingStride;
+ uint32_t maxVertexOutputComponents;
+ uint32_t maxTessGenLevel;
+ uint32_t maxTessPatchSize;
+ uint32_t maxTessControlPerVertexInputComponents;
+ uint32_t maxTessControlPerVertexOutputComponents;
+ uint32_t maxTessControlPerPatchOutputComponents;
+ uint32_t maxTessControlTotalOutputComponents;
+ uint32_t maxTessEvaluationInputComponents;
+ uint32_t maxTessEvaluationOutputComponents;
+ uint32_t maxGeometryShaderInvocations;
+ uint32_t maxGeometryInputComponents;
+ uint32_t maxGeometryOutputComponents;
+ uint32_t maxGeometryOutputVertices;
+ uint32_t maxGeometryTotalOutputComponents;
+ uint32_t maxFragmentInputComponents;
+ uint32_t maxFragmentOutputBuffers;
+ uint32_t maxFragmentDualSourceBuffers;
+ uint32_t maxFragmentCombinedOutputResources;
+ uint32_t maxComputeSharedMemorySize;
+ uint32_t maxComputeWorkGroupCount[3];
+ uint32_t maxComputeWorkGroupInvocations;
+ uint32_t maxComputeWorkGroupSize[3];
+ uint32_t subPixelPrecisionBits;
+ uint32_t subTexelPrecisionBits;
+ uint32_t mipmapPrecisionBits;
+ uint32_t maxDrawIndexedIndexValue;
+ uint32_t maxDrawIndirectInstanceCount;
+ VkBool32 primitiveRestartForPatches;
+ float maxSamplerLodBias;
+ float maxSamplerAnisotropy;
+ uint32_t maxViewports;
+ uint32_t maxDynamicViewportStates;
+ uint32_t maxViewportDimensions[2];
+ float viewportBoundsRange[2];
+ uint32_t viewportSubPixelBits;
+ uint32_t minMemoryMapAlignment;
+ uint32_t minTexelBufferOffsetAlignment;
+ uint32_t minUniformBufferOffsetAlignment;
+ uint32_t minStorageBufferOffsetAlignment;
+ uint32_t minTexelOffset;
+ uint32_t maxTexelOffset;
+ uint32_t minTexelGatherOffset;
+ uint32_t maxTexelGatherOffset;
+ float minInterpolationOffset;
+ float maxInterpolationOffset;
+ uint32_t subPixelInterpolationOffsetBits;
+ uint32_t maxFramebufferWidth;
+ uint32_t maxFramebufferHeight;
+ uint32_t maxFramebufferLayers;
+ uint32_t maxFramebufferColorSamples;
+ uint32_t maxFramebufferDepthSamples;
+ uint32_t maxFramebufferStencilSamples;
+ uint32_t maxColorAttachments;
+ uint32_t maxSampledImageColorSamples;
+ uint32_t maxSampledImageDepthSamples;
+ uint32_t maxSampledImageIntegerSamples;
+ uint32_t maxStorageImageSamples;
+ uint32_t maxSampleMaskWords;
+ uint64_t timestampFrequency;
+ uint32_t maxClipDistances;
+ uint32_t maxCullDistances;
+ uint32_t maxCombinedClipAndCullDistances;
+ float pointSizeRange[2];
+ float lineWidthRange[2];
+ float pointSizeGranularity;
+ float lineWidthGranularity;
+} VkPhysicalDeviceLimits;
+