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meson: use idep_nir instead of libnir in libclnir
[mesa.git]
/
meson_options.txt
diff --git
a/meson_options.txt
b/meson_options.txt
index 4428745bef7d779c21e0d00f1a860dfd1821132f..3ab2900f929ea1871161f3466d566fda5f09e1b2 100644
(file)
--- a/
meson_options.txt
+++ b/
meson_options.txt
@@
-24,6
+24,7
@@
option(
value : ['auto'],
choices : [
'', 'auto', 'x11', 'wayland', 'drm', 'surfaceless', 'haiku', 'android',
value : ['auto'],
choices : [
'', 'auto', 'x11', 'wayland', 'drm', 'surfaceless', 'haiku', 'android',
+ 'windows',
],
description : 'window systems to support. If this is set to `auto`, all platforms applicable will be enabled.'
)
],
description : 'window systems to support. If this is set to `auto`, all platforms applicable will be enabled.'
)
@@
-142,6
+143,12
@@
option(
value : 'disabled',
description : 'build gallium "clover" OpenCL state tracker.',
)
value : 'disabled',
description : 'build gallium "clover" OpenCL state tracker.',
)
+option(
+ 'opencl-spirv',
+ type : 'boolean',
+ value : false,
+ description : 'build gallium "clover" OpenCL state tracker with SPIR-V binary support.',
+)
option(
'd3d-drivers-path',
type : 'string',
option(
'd3d-drivers-path',
type : 'string',
@@
-157,8
+164,9
@@
option(
)
option(
'shader-cache',
)
option(
'shader-cache',
- type : 'boolean',
- value : true,
+ type : 'combo',
+ value : 'auto',
+ choices : ['auto', 'true', 'false'],
description : 'Build with on-disk shader cache support'
)
option(
description : 'Build with on-disk shader cache support'
)
option(
@@
-175,20
+183,23
@@
option(
)
option(
'shared-glapi',
)
option(
'shared-glapi',
- type : 'boolean',
- value : true,
- description : 'Whether to build a shared or static glapi'
+ type : 'combo',
+ value : 'auto',
+ choices : ['auto', 'true', 'false'],
+ description : 'Whether to build a shared or static glapi. Defaults to false on Windows, true elsewhere'
)
option(
'gles1',
)
option(
'gles1',
- type : 'boolean',
- value : true,
+ type : 'combo',
+ value : 'auto',
+ choices : ['auto', 'true', 'false'],
description : 'Build support for OpenGL ES 1.x'
)
option(
'gles2',
description : 'Build support for OpenGL ES 1.x'
)
option(
'gles2',
- type : 'boolean',
- value : true,
+ type : 'combo',
+ value : 'auto',
+ choices : ['auto', 'true', 'false'],
description : 'Build support for OpenGL ES 2.x and 3.x'
)
option(
description : 'Build support for OpenGL ES 2.x and 3.x'
)
option(
@@
-224,12
+235,6
@@
option(
value : false,
description : 'Enable GLVND support.'
)
value : false,
description : 'Enable GLVND support.'
)
-option(
- 'asm',
- type : 'boolean',
- value : true,
- description : 'Build assembly code if possible'
-)
option(
'glx-read-only-text',
type : 'boolean',
option(
'glx-read-only-text',
type : 'boolean',
@@
-313,7
+318,7
@@
option(
'tools',
type : 'array',
value : [],
'tools',
type : 'array',
value : [],
- choices : ['
etnaviv', 'freedreno', 'glsl', 'intel', 'intel-ui', 'nir', 'nouveau', 'xvmc
', 'all'],
+ choices : ['
drm-shim', 'etnaviv', 'freedreno', 'glsl', 'intel', 'intel-ui', 'nir', 'nouveau', 'xvmc', 'lima
', 'all'],
description : 'List of tools to build. (Note: `intel-ui` selects `intel`)',
)
option(
description : 'List of tools to build. (Note: `intel-ui` selects `intel`)',
)
option(