eglGetModeAttribMESA(d, mode[i], EGL_WIDTH, &w);
eglGetModeAttribMESA(d, mode[i], EGL_HEIGHT, &h);
printf("%3d: %d x %d\n", i, w, h);
eglGetModeAttribMESA(d, mode[i], EGL_WIDTH, &w);
eglGetModeAttribMESA(d, mode[i], EGL_HEIGHT, &h);
printf("%3d: %d x %d\n", i, w, h);