-# progs/demos/Makefile
-
-TOP = ../..
-include $(TOP)/configs/current
-
-INCDIR = $(TOP)/include
-
-LIB_DEP = \
- $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) \
- $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \
- $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
-
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) \
- -l$(GL_LIB) $(APP_LIB_DEPS)
-
-# using : to avoid APP_CC pointing to CC loop
-CC := $(APP_CC)
-CFLAGS := -I$(INCDIR) $(CFLAGS)
-LDLIBS = $(LIBS)
-
-PROG_SOURCES = \
- array.c \
- bitmap.c \
- brick.c \
- bump.c \
- convolutions.c \
- deriv.c \
- fragcoord.c \
- fsraytrace.c \
- identity.c \
- linktest.c \
- mandelbrot.c \
- multinoise.c \
- multitex.c \
- noise.c \
- noise2.c \
- pointcoord.c \
- points.c \
- samplers.c \
- samplers_array.c \
- shadow_sampler.c \
- shtest.c \
- skinning.c \
- texaaline.c \
- texdemo1.c \
- toyball.c \
- trirast.c \
- twoside.c \
- vert-or-frag-only.c \
- vert-tex.c \
- vsraytrace.c
-
-UTIL_HEADERS = \
- extfuncs.h \
- shaderutil.h \
- readtex.h
-
-UTIL_SOURCES = \
- shaderutil.c \
- readtex.c
-
-UTIL_OBJS = $(UTIL_SOURCES:.c=.o)
-PROG_OBJS = $(PROG_SOURCES:.c=.o)
-PROGS = $(PROG_SOURCES:%.c=%)
-
-##### TARGETS #####
-
-default: $(PROGS)
-
-$(PROG_OBJS): $(UTIL_HEADERS)
-
-$(PROGS): $(UTIL_OBJS)
-
-.o:
- $(CC) $(CFLAGS) $(LDFLAGS) $^ $(LDLIBS) -o $@
-
-clean:
- -rm -f $(PROGS)
- -rm -f *.o *~
- -rm -f extfuncs.h
- -rm -f shaderutil.*
- -rm -f readtex.*
-
-
-##### Extra dependencies
-
-samplers_array.o: samplers.c
- $(APP_CC) $(CFLAGS) -DSAMPLERS_ARRAY $< -c -o $@
-
-extfuncs.h: $(TOP)/progs/util/extfuncs.h
- cp $< .
-
-readtex.c: $(TOP)/progs/util/readtex.c
- cp $< .
-
-readtex.h: $(TOP)/progs/util/readtex.h
- cp $< .
-
-shaderutil.c: $(TOP)/progs/util/shaderutil.c
- cp $< .
-
-shaderutil.h: $(TOP)/progs/util/shaderutil.h
- cp $< .
-