+floattex: floattex.o readtex.o shaderutil.o
+ $(APP_CC) $(CFLAGS) $(LDFLAGS) floattex.o readtex.o shaderutil.o $(LIBS) -o $@
+
+floattex.o: floattex.c readtex.h shaderutil.h
+ $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) floattex.c -o $@
+
+
+readtex.o: readtex.c
+ $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) readtex.c -o $@