+ struct nir_shader *nir);
+
+void
+ac_handle_shader_output_decl(struct ac_llvm_context *ctx,
+ struct ac_shader_abi *abi,
+ struct nir_shader *nir,
+ struct nir_variable *variable,
+ gl_shader_stage stage);
+
+bool ac_lower_subgroups(struct nir_shader *shader);