+static void
+radv_destroy_render_pass(struct radv_device *device,
+ const VkAllocationCallbacks *pAllocator,
+ struct radv_render_pass *pass)
+{
+ vk_object_base_finish(&pass->base);
+ vk_free2(&device->vk.alloc, pAllocator, pass->subpass_attachments);
+ vk_free2(&device->vk.alloc, pAllocator, pass);
+}
+