-EXTRA_DIST = SConscript
-
-
-EXTRA_DIST += glsl/tests glsl/glcpp/tests glsl/README \
- glsl/TODO glsl/glcpp/README \
- glsl/glsl_lexer.ll \
- glsl/glsl_parser.yy \
- glsl/glcpp/glcpp-lex.l \
- glsl/glcpp/glcpp-parse.y \
- glsl/Makefile.sources \
- glsl/SConscript
-
-TESTS += glsl/glcpp/tests/glcpp-test \
- glsl/glcpp/tests/glcpp-test-cr-lf \
- glsl/tests/blob-test \
- glsl/tests/general-ir-test \
- glsl/tests/optimization-test \
- glsl/tests/sampler-types-test \
- glsl/tests/uniform-initializer-test
-
-TESTS_ENVIRONMENT= \
- export PYTHON2=$(PYTHON2); \
- export PYTHON_FLAGS=$(PYTHON_FLAGS);
-
-check_PROGRAMS += \
- glsl/glcpp/glcpp \
- glsl/glsl_test \
- glsl/tests/blob-test \
- glsl/tests/general-ir-test \
- glsl/tests/sampler-types-test \
- glsl/tests/uniform-initializer-test
-
-noinst_PROGRAMS = glsl_compiler spirv2nir
-
-glsl_tests_blob_test_SOURCES = \
- glsl/tests/blob_test.c
-glsl_tests_blob_test_LDADD = \
- glsl/libglsl.la
-
-glsl_tests_general_ir_test_SOURCES = \
- glsl/standalone_scaffolding.cpp \
- glsl/tests/builtin_variable_test.cpp \
- glsl/tests/invalidate_locations_test.cpp \
- glsl/tests/general_ir_test.cpp \
- glsl/tests/varyings_test.cpp
-glsl_tests_general_ir_test_CFLAGS = \
- $(PTHREAD_CFLAGS)
-glsl_tests_general_ir_test_LDADD = \
- $(top_builddir)/src/gtest/libgtest.la \
- glsl/libglsl.la \
- $(top_builddir)/src/libglsl_util.la \
- $(PTHREAD_LIBS)
-
-glsl_tests_uniform_initializer_test_SOURCES = \
- glsl/tests/copy_constant_to_storage_tests.cpp \
- glsl/tests/set_uniform_initializer_tests.cpp \
- glsl/tests/uniform_initializer_utils.cpp \
- glsl/tests/uniform_initializer_utils.h
-glsl_tests_uniform_initializer_test_CFLAGS = \
- $(PTHREAD_CFLAGS)
-glsl_tests_uniform_initializer_test_LDADD = \
- $(top_builddir)/src/gtest/libgtest.la \
- glsl/libglsl.la \
- $(top_builddir)/src/libglsl_util.la \
- $(PTHREAD_LIBS)
-
-glsl_tests_sampler_types_test_SOURCES = \
- glsl/tests/sampler_types_test.cpp
-glsl_tests_sampler_types_test_CFLAGS = \
- $(PTHREAD_CFLAGS)
-glsl_tests_sampler_types_test_LDADD = \
- $(top_builddir)/src/gtest/libgtest.la \
- glsl/libglsl.la \
- $(top_builddir)/src/libglsl_util.la \
- $(PTHREAD_LIBS)
-
-noinst_LTLIBRARIES += glsl/libglsl.la glsl/libglcpp.la
-
-glsl_libglcpp_la_LIBADD = \
- $(top_builddir)/src/util/libmesautil.la
-glsl_libglcpp_la_SOURCES = \
- glsl/glcpp/glcpp-lex.c \
- glsl/glcpp/glcpp-parse.c \
- glsl/glcpp/glcpp-parse.h \
- $(LIBGLCPP_FILES)
-
-glsl_glcpp_glcpp_SOURCES = \
- glsl/glcpp/glcpp.c
-glsl_glcpp_glcpp_LDADD = \
- glsl/libglcpp.la \
- $(top_builddir)/src/libglsl_util.la \
- -lm
-
-glsl_libglsl_la_LIBADD = \
- nir/libnir.la \
- glsl/libglcpp.la
-
-glsl_libglsl_la_SOURCES = \
- glsl/glsl_lexer.cpp \
- glsl/glsl_parser.cpp \
- glsl/glsl_parser.h \
- $(LIBGLSL_FILES)
-
-
-glsl_compiler_SOURCES = \
- $(GLSL_COMPILER_CXX_FILES)
-
-glsl_compiler_LDADD = \
- glsl/libglsl.la \
- $(top_builddir)/src/libglsl_util.la \
- $(top_builddir)/src/util/libmesautil.la \
- $(PTHREAD_LIBS)
-
-glsl_glsl_test_SOURCES = \
- glsl/standalone_scaffolding.cpp \
- glsl/test.cpp \
- glsl/test_optpass.cpp \
- glsl/test_optpass.h
-
-glsl_glsl_test_LDADD = \
- glsl/libglsl.la \
- $(top_builddir)/src/libglsl_util.la \
- $(PTHREAD_LIBS)
-
-spirv2nir_SOURCES = \
- nir/spirv2nir.c
-
-spirv2nir_CPPFLAGS = \
- $(AM_CPPFLAGS) \
- -I$(top_builddir)/src/compiler/nir \
- -I$(top_srcdir)/src/compiler/nir
-
-spirv2nir_LDADD = \
- nir/libnir.la \
- $(top_builddir)/src/util/libmesautil.la \
- -lm -lstdc++ \
- $(PTHREAD_LIBS)
-
-# We write our own rules for yacc and lex below. We'd rather use automake,
-# but automake makes it especially difficult for a number of reasons:
-#
-# * < automake-1.12 generates .h files from .yy and .ypp files, but
-# >=automake-1.12 generates .hh and .hpp files respectively. There's no
-# good way of making a project that uses C++ yacc files compatible with
-# both versions of automake. Strong work automake developers.
-#
-# * Since we're generating code from .l/.y files in a subdirectory (glcpp/)
-# we'd like the resulting generated code to also go in glcpp/ for purposes
-# of distribution. Automake gives no way to do this.
-#
-# * Since we're building multiple yacc parsers into one library (and via one
-# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes
-# automake to name the resulting generated code as <library-name>_filename.c.
-# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file.
-
-# In order to make build output print "LEX" and "YACC", we reproduce the
-# automake variables below.
-
-AM_V_LEX = $(am__v_LEX_$(V))
-am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY))
-am__v_LEX_0 = @echo " LEX " $@;
-am__v_LEX_1 =
-
-AM_V_YACC = $(am__v_YACC_$(V))
-am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
-am__v_YACC_0 = @echo " YACC " $@;
-am__v_YACC_1 =