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i965/blorp: Pass the Z component into all texture operations
[mesa.git]
/
src
/
compiler
/
Makefile.sources
diff --git
a/src/compiler/Makefile.sources
b/src/compiler/Makefile.sources
index 800e3187c0dc0008bdeb09336bfaa9f4410d4282..a2dd23418852893ba9d54641f8ab5992dae53ffc 100644
(file)
--- a/
src/compiler/Makefile.sources
+++ b/
src/compiler/Makefile.sources
@@
-39,6
+39,7
@@
LIBGLSL_FILES = \
glsl/ir_equals.cpp \
glsl/ir_expression_flattening.cpp \
glsl/ir_expression_flattening.h \
glsl/ir_equals.cpp \
glsl/ir_expression_flattening.cpp \
glsl/ir_expression_flattening.h \
+ glsl/ir_expression_operation.h \
glsl/ir_function_can_inline.cpp \
glsl/ir_function_detect_recursion.cpp \
glsl/ir_function_inlining.h \
glsl/ir_function_can_inline.cpp \
glsl/ir_function_detect_recursion.cpp \
glsl/ir_function_inlining.h \
@@
-144,9
+145,10
@@
GLSL_COMPILER_CXX_FILES = \
glsl/standalone.h
# libglsl generated sources
glsl/standalone.h
# libglsl generated sources
-LIBGLSL_GENERATED_
CXX_
FILES = \
+LIBGLSL_GENERATED_FILES = \
glsl/glsl_lexer.cpp \
glsl/glsl_lexer.cpp \
- glsl/glsl_parser.cpp
+ glsl/glsl_parser.cpp \
+ glsl/glsl_parser.h
# libglcpp
# libglcpp
@@
-231,10
+233,12
@@
NIR_FILES = \
nir/nir_phi_builder.c \
nir/nir_phi_builder.h \
nir/nir_print.c \
nir/nir_phi_builder.c \
nir/nir_phi_builder.h \
nir/nir_print.c \
+ nir/nir_propagate_invariant.c \
nir/nir_remove_dead_variables.c \
nir/nir_repair_ssa.c \
nir/nir_search.c \
nir/nir_search.h \
nir/nir_remove_dead_variables.c \
nir/nir_repair_ssa.c \
nir/nir_search.c \
nir/nir_search.h \
+ nir/nir_search_helpers.h \
nir/nir_split_var_copies.c \
nir/nir_sweep.c \
nir/nir_to_ssa.c \
nir/nir_split_var_copies.c \
nir/nir_sweep.c \
nir/nir_to_ssa.c \
@@
-247,6
+251,8
@@
SPIRV_FILES = \
spirv/GLSL.std.450.h \
spirv/nir_spirv.h \
spirv/spirv.h \
spirv/GLSL.std.450.h \
spirv/nir_spirv.h \
spirv/spirv.h \
+ spirv/spirv_info.h \
+ spirv/spirv_info.c \
spirv/spirv_to_nir.c \
spirv/vtn_alu.c \
spirv/vtn_cfg.c \
spirv/spirv_to_nir.c \
spirv/vtn_alu.c \
spirv/vtn_cfg.c \