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glsl: Add "built-in" functions to do int_to_fp64(int)
[mesa.git]
/
src
/
compiler
/
blob.h
diff --git
a/src/compiler/blob.h
b/src/compiler/blob.h
index 2b975d45dfe321c25a95ad8478c2761727400ee9..b56fa4b2fe012d028c2277e81dfb749eeac76538 100644
(file)
--- a/
src/compiler/blob.h
+++ b/
src/compiler/blob.h
@@
-294,6
+294,12
@@
blob_read_bytes(struct blob_reader *blob, size_t size);
void
blob_copy_bytes(struct blob_reader *blob, void *dest, size_t size);
void
blob_copy_bytes(struct blob_reader *blob, void *dest, size_t size);
+/**
+ * Skip \size bytes within the blob.
+ */
+void
+blob_skip_bytes(struct blob_reader *blob, size_t size);
+
/**
* Read a uint32_t from the current location, (and update the current location
* to just past this uint32_t).
/**
* Read a uint32_t from the current location, (and update the current location
* to just past this uint32_t).