+static void
+apply_bindless_qualifier_to_variable(const struct ast_type_qualifier *qual,
+ ir_variable *var,
+ struct _mesa_glsl_parse_state *state,
+ YYLTYPE *loc)
+{
+ bool has_local_qualifiers = qual->flags.q.bindless_sampler ||
+ qual->flags.q.bindless_image ||
+ qual->flags.q.bound_sampler ||
+ qual->flags.q.bound_image;
+
+ /* The ARB_bindless_texture spec says:
+ *
+ * "Modify Section 4.4.6 Opaque-Uniform Layout Qualifiers of the GLSL 4.30
+ * spec"
+ *
+ * "If these layout qualifiers are applied to other types of default block
+ * uniforms, or variables with non-uniform storage, a compile-time error
+ * will be generated."
+ */
+ if (has_local_qualifiers && !qual->flags.q.uniform) {
+ _mesa_glsl_error(loc, state, "ARB_bindless_texture layout qualifiers "
+ "can only be applied to default block uniforms or "
+ "variables with uniform storage");
+ return;
+ }
+
+ /* The ARB_bindless_texture spec doesn't state anything in this situation,
+ * but it makes sense to only allow bindless_sampler/bound_sampler for
+ * sampler types, and respectively bindless_image/bound_image for image
+ * types.
+ */
+ if ((qual->flags.q.bindless_sampler || qual->flags.q.bound_sampler) &&
+ !var->type->contains_sampler()) {
+ _mesa_glsl_error(loc, state, "bindless_sampler or bound_sampler can only "
+ "be applied to sampler types");
+ return;
+ }
+
+ if ((qual->flags.q.bindless_image || qual->flags.q.bound_image) &&
+ !var->type->contains_image()) {
+ _mesa_glsl_error(loc, state, "bindless_image or bound_image can only be "
+ "applied to image types");
+ return;
+ }
+
+ /* The bindless_sampler/bindless_image (and respectively
+ * bound_sampler/bound_image) layout qualifiers can be set at global and at
+ * local scope.
+ */
+ if (var->type->contains_sampler() || var->type->contains_image()) {
+ var->data.bindless = qual->flags.q.bindless_sampler ||
+ qual->flags.q.bindless_image ||
+ state->bindless_sampler_specified ||
+ state->bindless_image_specified;
+
+ var->data.bound = qual->flags.q.bound_sampler ||
+ qual->flags.q.bound_image ||
+ state->bound_sampler_specified ||
+ state->bound_image_specified;
+ }
+}
+