+struct per_op_table {
+ const uint16_t *filter;
+ unsigned num_filtered_states;
+ const uint16_t *table;
+};
+
+struct transform {
+ const nir_search_expression *search;
+ const nir_search_value *replace;
+ unsigned condition_offset;
+};
+
+/* Note: these must match the start states created in
+ * TreeAutomaton._build_table()
+ */
+
+/* WILDCARD_STATE = 0 is set by zeroing the state array */
+static const uint16_t CONST_STATE = 1;
+