+/**
+ * \brief Blend support qualifiers
+ */
+enum gl_advanced_blend_mode
+{
+ BLEND_NONE = 0x0000,
+
+ BLEND_MULTIPLY = 0x0001,
+ BLEND_SCREEN = 0x0002,
+ BLEND_OVERLAY = 0x0004,
+ BLEND_DARKEN = 0x0008,
+ BLEND_LIGHTEN = 0x0010,
+ BLEND_COLORDODGE = 0x0020,
+ BLEND_COLORBURN = 0x0040,
+ BLEND_HARDLIGHT = 0x0080,
+ BLEND_SOFTLIGHT = 0x0100,
+ BLEND_DIFFERENCE = 0x0200,
+ BLEND_EXCLUSION = 0x0400,
+ BLEND_HSL_HUE = 0x0800,
+ BLEND_HSL_SATURATION = 0x1000,
+ BLEND_HSL_COLOR = 0x2000,
+ BLEND_HSL_LUMINOSITY = 0x4000,
+
+ BLEND_ALL = 0x7fff,
+};
+