{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
_EGLSurface *surf = ctx->DrawSurface;
__DRIdrawable *dri_drawable = dri2_dpy->vtbl->get_dri_drawable(surf);
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
_EGLSurface *surf = ctx->DrawSurface;
__DRIdrawable *dri_drawable = dri2_dpy->vtbl->get_dri_drawable(surf);
/* FIXME: If EGL allows frontbuffer rendering for window surfaces,
* we need to copy fake to real here.*/
/* FIXME: If EGL allows frontbuffer rendering for window surfaces,
* we need to copy fake to real here.*/
if (engine != EGL_CORE_NATIVE_ENGINE)
return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
/* glXWaitX(); */
if (engine != EGL_CORE_NATIVE_ENGINE)
return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
/* glXWaitX(); */