As part of initialization, the dispatch table in _EGLDriver->API must be
populated with all the EGL entrypoints. Some functions like
As part of initialization, the dispatch table in _EGLDriver->API must be
populated with all the EGL entrypoints. Some functions like
driver initialization that wasn't done in the driver entry point should be
done at this point. Typically, this will involve setting up visual configs, etc.
driver initialization that wasn't done in the driver entry point should be
done at this point. Typically, this will involve setting up visual configs, etc.
called. The driver should clean up after itself. eglTerminate() will
then close/unload the driver (shared library).
called. The driver should clean up after itself. eglTerminate() will
then close/unload the driver (shared library).