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egl: Add funtions to link contexts and surfaces to displays.
[mesa.git]
/
src
/
egl
/
main
/
eglconfigutil.c
diff --git
a/src/egl/main/eglconfigutil.c
b/src/egl/main/eglconfigutil.c
index 7061df691b2ee3197cf06072a97474b88ee52317..138dc729e748b27e63806b61b0244df5c977ffb6 100644
(file)
--- a/
src/egl/main/eglconfigutil.c
+++ b/
src/egl/main/eglconfigutil.c
@@
-192,8
+192,8
@@
_eglFillInConfigs(_EGLConfig * configs,
if ( bytes_per_pixel[index] == 0 ) {
_eglLog(_EGL_INFO,
if ( bytes_per_pixel[index] == 0 ) {
_eglLog(_EGL_INFO,
- "[
%
s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.",
- __
FUNCTION__, __
LINE__, fb_type);
+ "[
_eglFillInConfig
s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.",
+ __LINE__, fb_type);
return GL_FALSE;
}
return GL_FALSE;
}
@@
-227,8
+227,8
@@
_eglFillInConfigs(_EGLConfig * configs,
default:
_eglLog(_EGL_WARNING,
default:
_eglLog(_EGL_WARNING,
- "[
%
s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.",
- __
FUNCTION__, __
LINE__, fb_format);
+ "[
_eglFillInConfig
s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.",
+ __LINE__, fb_format);
return GL_FALSE;
}
return GL_FALSE;
}