-
- free((void *) disp->DriverName);
- disp->DriverName = NULL;
-
- /* driver deletes the _EGLDisplay object */
-}
-
-
-/**
- * Link a context to a display and return the handle of the link.
- * The handle can be passed to client directly.
- */
-EGLContext
-_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy)
-{
- ctx->Display = dpy;
- ctx->Next = dpy->ContextList;
- dpy->ContextList = ctx;
- return (EGLContext) ctx;