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egl: Make display and surface hash tables local.
[mesa.git]
/
src
/
egl
/
main
/
eglsurface.h
diff --git
a/src/egl/main/eglsurface.h
b/src/egl/main/eglsurface.h
index 3b54221bd32c569f9f1098843a31961c352e5145..886417684494a65f62251b490164321132d70c94 100644
(file)
--- a/
src/egl/main/eglsurface.h
+++ b/
src/egl/main/eglsurface.h
@@
-10,14
+10,17
@@
*/
struct _egl_surface
{
*/
struct _egl_surface
{
- EGLSurface Handle; /* The public/opaque handle which names this object */
- _EGLConfig *Config;
+ /* Managed by EGLDisplay for linking */
+ _EGLDisplay *Display;
+ _EGLSurface *Next;
+ EGLSurface Handle;
- /* May need reference counting here */
- EGLBoolean IsBound;
- EGLBoolean DeletePending;
+ /* The bound status of the surface */
+ _EGLContext *Binding;
EGLBoolean BoundToTexture;
EGLBoolean BoundToTexture;
+ _EGLConfig *Config;
+
EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */
EGLint Width, Height;
EGLint TextureFormat, TextureTarget;
EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */
EGLint Width, Height;
EGLint TextureFormat, TextureTarget;
@@
-39,26
+42,9
@@
struct _egl_surface
extern EGLBoolean
extern EGLBoolean
-_eglInitSurface(_EGLDriver *drv, EGLDisplay dpy,
- _EGLSurface *surf, EGLint type, EGLConfig config,
- const EGLint *attrib_list);
-
+_eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type,
+ _EGLConfig *config, const EGLint *attrib_list);
-extern void
-_eglSaveSurface(_EGLSurface *surf);
-
-
-extern void
-_eglRemoveSurface(_EGLSurface *surf);
-
-
-extern EGLSurface
-_eglGetSurfaceHandle(_EGLSurface *surface);
-
-
-extern _EGLSurface *
-_eglLookupSurface(EGLSurface surf);
-
extern EGLBoolean
_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw);
extern EGLBoolean
_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw);
@@
-114,5
+100,16
@@
_eglCreatePbufferFromClientBuffer(_EGLDriver *drv, EGLDisplay dpy,
#endif /* EGL_VERSION_1_2 */
#endif /* EGL_VERSION_1_2 */
+/**
+ * Return true if the surface is bound to a thread.
+ * A surface bound to a texutre is not considered bound by
+ * this function.
+ */
+static INLINE EGLBoolean
+_eglIsSurfaceBound(_EGLSurface *surf)
+{
+ return (surf->Binding != NULL);
+}
+
#endif /* EGLSURFACE_INCLUDED */
#endif /* EGLSURFACE_INCLUDED */