- EGLint i, err = EGL_SUCCESS;
-
- if (!attrib_list)
- return EGL_SUCCESS;
-
- for (i = 0; attrib_list[i] != EGL_NONE; i++) {
- EGLint attr = attrib_list[i++];
- EGLint val = attrib_list[i];
-
- switch (attr) {
- default:
- (void) val;
- err = EGL_BAD_ATTRIBUTE;
- break;
- }
-
- if (err != EGL_SUCCESS) {
- _eglLog(_EGL_DEBUG, "bad sync attribute 0x%04x", attr);
- break;
- }
- }
-
- return err;
-}
-
-
-static EGLint
-_eglParseSyncAttribList64(_EGLSync *sync, const EGLAttrib *attrib_list)
-{
- EGLint i, err = EGL_SUCCESS;