- IR3_DBG_SHADER_VS = 0x01,
- IR3_DBG_SHADER_FS = 0x02,
- IR3_DBG_SHADER_CS = 0x04,
- IR3_DBG_DISASM = 0x08,
- IR3_DBG_OPTMSGS = 0x10,
+ IR3_DBG_SHADER_VS = BITFIELD_BIT(0),
+ IR3_DBG_SHADER_TCS = BITFIELD_BIT(1),
+ IR3_DBG_SHADER_TES = BITFIELD_BIT(2),
+ IR3_DBG_SHADER_GS = BITFIELD_BIT(3),
+ IR3_DBG_SHADER_FS = BITFIELD_BIT(4),
+ IR3_DBG_SHADER_CS = BITFIELD_BIT(5),
+ IR3_DBG_DISASM = BITFIELD_BIT(6),
+ IR3_DBG_OPTMSGS = BITFIELD_BIT(7),
+ IR3_DBG_FORCES2EN = BITFIELD_BIT(8),
+ IR3_DBG_NOUBOOPT = BITFIELD_BIT(9),
+ IR3_DBG_NOFP16 = BITFIELD_BIT(10),
+ IR3_DBG_NOCACHE = BITFIELD_BIT(11),
+
+ /* DEBUG-only options: */
+ IR3_DBG_SCHEDMSGS = BITFIELD_BIT(20),
+ IR3_DBG_RAMSGS = BITFIELD_BIT(21),