- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR: {
- VkPhysicalDeviceVariablePointerFeaturesKHR *features = (void *)ext;
- features->variablePointersStorageBuffer = true;
- features->variablePointers = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR: {
- VkPhysicalDeviceMultiviewFeaturesKHR *features =
- (VkPhysicalDeviceMultiviewFeaturesKHR *)ext;
- features->multiview = true;
- features->multiviewGeometryShader = true;
- features->multiviewTessellationShader = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES: {
- VkPhysicalDeviceShaderDrawParameterFeatures *features =
- (VkPhysicalDeviceShaderDrawParameterFeatures *)ext;
- features->shaderDrawParameters = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES: {
- VkPhysicalDeviceProtectedMemoryFeatures *features =
- (VkPhysicalDeviceProtectedMemoryFeatures *)ext;
- features->protectedMemory = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES: {
- VkPhysicalDevice16BitStorageFeatures *features =
- (VkPhysicalDevice16BitStorageFeatures *)ext;
- features->storageBuffer16BitAccess = false;
- features->uniformAndStorageBuffer16BitAccess = false;
- features->storagePushConstant16 = false;
- features->storageInputOutput16 = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES: {
- VkPhysicalDeviceSamplerYcbcrConversionFeatures *features =
- (VkPhysicalDeviceSamplerYcbcrConversionFeatures *)ext;
- features->samplerYcbcrConversion = false;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT: {
- VkPhysicalDeviceDescriptorIndexingFeaturesEXT *features =
- (VkPhysicalDeviceDescriptorIndexingFeaturesEXT *)ext;
- features->shaderInputAttachmentArrayDynamicIndexing = true;
- features->shaderUniformTexelBufferArrayDynamicIndexing = true;
- features->shaderStorageTexelBufferArrayDynamicIndexing = true;
- features->shaderUniformBufferArrayNonUniformIndexing = false;
- features->shaderSampledImageArrayNonUniformIndexing = false;
- features->shaderStorageBufferArrayNonUniformIndexing = false;
- features->shaderStorageImageArrayNonUniformIndexing = false;
- features->shaderInputAttachmentArrayNonUniformIndexing = false;
- features->shaderUniformTexelBufferArrayNonUniformIndexing = false;
- features->shaderStorageTexelBufferArrayNonUniformIndexing = false;
- features->descriptorBindingUniformBufferUpdateAfterBind = true;
- features->descriptorBindingSampledImageUpdateAfterBind = true;
- features->descriptorBindingStorageImageUpdateAfterBind = true;
- features->descriptorBindingStorageBufferUpdateAfterBind = true;
- features->descriptorBindingUniformTexelBufferUpdateAfterBind = true;
- features->descriptorBindingStorageTexelBufferUpdateAfterBind = true;
- features->descriptorBindingUpdateUnusedWhilePending = true;
- features->descriptorBindingPartiallyBound = true;
- features->descriptorBindingVariableDescriptorCount = true;
- features->runtimeDescriptorArray = true;
- break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
- VkPhysicalDeviceConditionalRenderingFeaturesEXT *features =
- (VkPhysicalDeviceConditionalRenderingFeaturesEXT *)ext;
- features->conditionalRendering = true;
- features->inheritedConditionalRendering = false;
- break;
- }
- default:
- break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES: {
+ VkPhysicalDeviceVariablePointersFeatures *features = (void *) ext;
+ features->variablePointersStorageBuffer = false;
+ features->variablePointers = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES: {
+ VkPhysicalDeviceMultiviewFeatures *features =
+ (VkPhysicalDeviceMultiviewFeatures *) ext;
+ features->multiview = false;
+ features->multiviewGeometryShader = false;
+ features->multiviewTessellationShader = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: {
+ VkPhysicalDeviceShaderDrawParametersFeatures *features =
+ (VkPhysicalDeviceShaderDrawParametersFeatures *) ext;
+ features->shaderDrawParameters = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES: {
+ VkPhysicalDeviceProtectedMemoryFeatures *features =
+ (VkPhysicalDeviceProtectedMemoryFeatures *) ext;
+ features->protectedMemory = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES: {
+ VkPhysicalDevice16BitStorageFeatures *features =
+ (VkPhysicalDevice16BitStorageFeatures *) ext;
+ features->storageBuffer16BitAccess = false;
+ features->uniformAndStorageBuffer16BitAccess = false;
+ features->storagePushConstant16 = false;
+ features->storageInputOutput16 = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES: {
+ VkPhysicalDeviceSamplerYcbcrConversionFeatures *features =
+ (VkPhysicalDeviceSamplerYcbcrConversionFeatures *) ext;
+ features->samplerYcbcrConversion = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT: {
+ VkPhysicalDeviceDescriptorIndexingFeaturesEXT *features =
+ (VkPhysicalDeviceDescriptorIndexingFeaturesEXT *) ext;
+ features->shaderInputAttachmentArrayDynamicIndexing = false;
+ features->shaderUniformTexelBufferArrayDynamicIndexing = false;
+ features->shaderStorageTexelBufferArrayDynamicIndexing = false;
+ features->shaderUniformBufferArrayNonUniformIndexing = false;
+ features->shaderSampledImageArrayNonUniformIndexing = false;
+ features->shaderStorageBufferArrayNonUniformIndexing = false;
+ features->shaderStorageImageArrayNonUniformIndexing = false;
+ features->shaderInputAttachmentArrayNonUniformIndexing = false;
+ features->shaderUniformTexelBufferArrayNonUniformIndexing = false;
+ features->shaderStorageTexelBufferArrayNonUniformIndexing = false;
+ features->descriptorBindingUniformBufferUpdateAfterBind = false;
+ features->descriptorBindingSampledImageUpdateAfterBind = false;
+ features->descriptorBindingStorageImageUpdateAfterBind = false;
+ features->descriptorBindingStorageBufferUpdateAfterBind = false;
+ features->descriptorBindingUniformTexelBufferUpdateAfterBind = false;
+ features->descriptorBindingStorageTexelBufferUpdateAfterBind = false;
+ features->descriptorBindingUpdateUnusedWhilePending = false;
+ features->descriptorBindingPartiallyBound = false;
+ features->descriptorBindingVariableDescriptorCount = false;
+ features->runtimeDescriptorArray = false;
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
+ VkPhysicalDeviceConditionalRenderingFeaturesEXT *features =
+ (VkPhysicalDeviceConditionalRenderingFeaturesEXT *) ext;
+ features->conditionalRendering = false;
+ features->inheritedConditionalRendering = false;
+ break;
+ }
+ default:
+ break;