- transfer = screen->get_tex_transfer(screen, aaline->texture, 0, level, 0,
- PIPE_TRANSFER_WRITE, 0, 0, size, size);
- data = screen->transfer_map(screen, transfer);
+ transfer = pipe->get_transfer(pipe,
+ aaline->texture,
+ u_subresource(0, level),
+ PIPE_TRANSFER_WRITE,
+ &box);
+
+ data = pipe->transfer_map(pipe, transfer);