- /* XXX: want to avoid flushing just because we use stipple:
- */
- pipe->flush( pipe, PIPE_FLUSH_TEXTURE_CACHE, NULL );
-
- transfer = screen->get_tex_transfer(screen, pstip->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0, 32, 32);
- data = screen->transfer_map(screen, transfer);
+ data = pipe_transfer_map(pipe, pstip->texture, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0, 32, 32, &transfer);