+ draw->pt.max_index = util_draw_max_index(draw->pt.vertex_buffer,
+ draw->pt.nr_vertex_buffers,
+ draw->pt.vertex_element,
+ draw->pt.nr_vertex_elements,
+ info);
+
+ /*
+ * TODO: We could use draw->pt.max_index to further narrow
+ * the min_index/max_index hints given by the state tracker.
+ */
+