-#if 0
-#define TRIANGLE(flags,i0,i1,i2) varray_triangle(varray,i0,i1,i2)
-#define LINE(flags,i0,i1) varray_line(varray,i0,i1)
-#define POINT(i0) varray_point(varray,i0)
-#define FUNC varray_decompose
-#include "draw_pt_decompose.h"
-#else
-#define TRIANGLE(vc,i0,i1,i2) varray_triangle(vc,i0,i1,i2)
-#define LINE(vc,i0,i1) varray_line(vc,i0,i1)
-#define POINT(vc,i0) varray_point(vc,i0)