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gallivm: added lp_build_andc()
[mesa.git]
/
src
/
gallium
/
auxiliary
/
draw
/
draw_vs_exec.c
diff --git
a/src/gallium/auxiliary/draw/draw_vs_exec.c
b/src/gallium/auxiliary/draw/draw_vs_exec.c
index 3f7a5ca14b4bef51bf7bf4b9eba878269ded2063..7deca2b69d946e9bcdbee454f64a084bbc75c950 100644
(file)
--- a/
src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/
src/gallium/auxiliary/draw/draw_vs_exec.c
@@
-85,7
+85,7
@@
static void
vs_exec_run_linear( struct draw_vertex_shader *shader,
const float (*input)[4],
float (*output)[4],
vs_exec_run_linear( struct draw_vertex_shader *shader,
const float (*input)[4],
float (*output)[4],
- const
float (*constants)[4
],
+ const
void *constants[PIPE_MAX_CONSTANT_BUFFERS
],
unsigned count,
unsigned input_stride,
unsigned output_stride )
unsigned count,
unsigned input_stride,
unsigned output_stride )
@@
-95,7
+95,9
@@
vs_exec_run_linear( struct draw_vertex_shader *shader,
unsigned int i, j;
unsigned slot;
unsigned int i, j;
unsigned slot;
- machine->Consts[0] = constants;
+ for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
+ machine->Consts[i] = constants[i];
+ }
for (i = 0; i < count; i += MAX_TGSI_VERTICES) {
unsigned int max_vertices = MIN2(MAX_TGSI_VERTICES, count - i);
for (i = 0; i < count; i += MAX_TGSI_VERTICES) {
unsigned int max_vertices = MIN2(MAX_TGSI_VERTICES, count - i);