+extern void *
+util_make_empty_fragment_shader(struct pipe_context *pipe);
+
+
+extern void *
+util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
+ int input_semantic,
+ int input_interpolate);
+
+
+extern void *
+util_make_fs_blit_msaa_color(struct pipe_context *pipe,
+ enum tgsi_texture_type tgsi_tex,
+ enum tgsi_return_type stype,
+ enum tgsi_return_type dtype);
+
+
+extern void *
+util_make_fs_blit_msaa_depth(struct pipe_context *pipe,
+ enum tgsi_texture_type tgsi_tex);
+
+
+extern void *
+util_make_fs_blit_msaa_depthstencil(struct pipe_context *pipe,
+ enum tgsi_texture_type tgsi_tex);
+
+
+void *
+util_make_fs_blit_msaa_stencil(struct pipe_context *pipe,
+ enum tgsi_texture_type tgsi_tex);
+
+
+void *
+util_make_fs_msaa_resolve(struct pipe_context *pipe,
+ enum tgsi_texture_type tgsi_tex, unsigned nr_samples,
+ enum tgsi_return_type stype);
+
+
+void *
+util_make_fs_msaa_resolve_bilinear(struct pipe_context *pipe,
+ enum tgsi_texture_type tgsi_tex,
+ unsigned nr_samples,
+ enum tgsi_return_type stype);
+
+extern void *
+util_make_geometry_passthrough_shader(struct pipe_context *pipe,
+ uint num_attribs,
+ const ubyte *semantic_names,
+ const ubyte *semantic_indexes);
+
+void *
+util_make_fs_pack_color_zs(struct pipe_context *pipe,
+ enum tgsi_texture_type tex_target,
+ enum pipe_format zs_format,
+ bool dst_is_color);