- /* if buffers partially cleared, then slow-path to figure out
- * if this particular tile needs restoring:
- */
- if ((buffers & FD_BUFFER_COLOR) &&
- (batch->partial_cleared & FD_BUFFER_COLOR) &&
- skip_restore(&batch->cleared_scissor.color, tile))
- return false;
- if ((buffers & FD_BUFFER_DEPTH) &&
- (batch->partial_cleared & FD_BUFFER_DEPTH) &&
- skip_restore(&batch->cleared_scissor.depth, tile))
- return false;
- if ((buffers & FD_BUFFER_STENCIL) &&
- (batch->partial_cleared & FD_BUFFER_STENCIL) &&
- skip_restore(&batch->cleared_scissor.stencil, tile))
- return false;
-