-void i915_clear( struct pipe_context *pipe, unsigned buffers, const float *rgba,
- double depth, unsigned stencil);
+void i915_clear_blitter(struct pipe_context *pipe, unsigned buffers,
+ const union pipe_color_union *color,
+ double depth, unsigned stencil);
+void i915_clear_render(struct pipe_context *pipe, unsigned buffers,
+ const union pipe_color_union *color,
+ double depth, unsigned stencil);
+void i915_clear_emit(struct pipe_context *pipe, unsigned buffers,
+ const union pipe_color_union *color,
+ double depth, unsigned stencil,
+ unsigned destx, unsigned desty, unsigned width, unsigned height);