-
- /** State tracking needed by u_blitter for save/restore. */
- void *saved_fs;
- void (*saved_bind_fs_state)(struct pipe_context *pipe, void *shader);
- void *saved_vs;
- struct pipe_clip_state saved_clip;
- struct i915_velems_state *saved_velems;
- unsigned saved_nr_vertex_buffers;
- struct pipe_vertex_buffer saved_vertex_buffers[PIPE_MAX_ATTRIBS];
- unsigned saved_nr_samplers;
- void *saved_samplers[PIPE_MAX_SAMPLERS];
- void (*saved_bind_sampler_states)(struct pipe_context *pipe,
- unsigned num, void **sampler);
- unsigned saved_nr_sampler_views;
- struct pipe_sampler_view *saved_sampler_views[PIPE_MAX_SAMPLERS];
- void (*saved_set_sampler_views)(struct pipe_context *pipe,
- unsigned num, struct pipe_sampler_view **views);