+
+/***********************************************************************
+ * Dirty state atom dumping
+ */
+
+void
+i915_dump_dirty(struct i915_context *i915, const char *func)
+{
+ struct {
+ unsigned dirty;
+ const char *name;
+ } l[] = {
+ {I915_NEW_VIEWPORT, "viewport"},
+ {I915_NEW_RASTERIZER, "rasterizer"},
+ {I915_NEW_FS, "fs"},
+ {I915_NEW_BLEND, "blend"},
+ {I915_NEW_CLIP, "clip"},
+ {I915_NEW_SCISSOR, "scissor"},
+ {I915_NEW_STIPPLE, "stipple"},
+ {I915_NEW_FRAMEBUFFER, "framebuffer"},
+ {I915_NEW_ALPHA_TEST, "alpha_test"},
+ {I915_NEW_DEPTH_STENCIL, "depth_stencil"},
+ {I915_NEW_SAMPLER, "sampler"},
+ {I915_NEW_SAMPLER_VIEW, "sampler_view"},
+ {I915_NEW_VS_CONSTANTS, "vs_const"},
+ {I915_NEW_FS_CONSTANTS, "fs_const"},
+ {I915_NEW_VBO, "vbo"},
+ {I915_NEW_VS, "vs"},
+ {0, NULL},
+ };
+ int i;
+
+ debug_printf("%s: ", func);
+ for (i = 0; l[i].name; i++)
+ if (i915->dirty & l[i].dirty)
+ debug_printf("%s ", l[i].name);
+ debug_printf("\n");
+}
+
+void
+i915_dump_hardware_dirty(struct i915_context *i915, const char *func)
+{
+ struct {
+ unsigned dirty;
+ const char *name;
+ } l[] = {
+ {I915_HW_STATIC, "static"},
+ {I915_HW_DYNAMIC, "dynamic"},
+ {I915_HW_SAMPLER, "sampler"},
+ {I915_HW_MAP, "map"},
+ {I915_HW_PROGRAM, "program"},
+ {I915_HW_CONSTANTS, "constants"},
+ {I915_HW_IMMEDIATE, "immediate"},
+ {I915_HW_INVARIANT, "invariant"},
+ {0, NULL},
+ };
+ int i;
+
+ debug_printf("%s: ", func);
+ for (i = 0; l[i].name; i++)
+ if (i915->hardware_dirty & l[i].dirty)
+ debug_printf("%s ", l[i].name);
+ debug_printf("\n");
+}