for (i = 0; i < brw->curr.num_fragment_sampler_views; i++) {
const struct brw_texture *tex = brw_texture(brw->curr.fragment_sampler_views[i]->texture);
for (i = 0; i < brw->curr.num_fragment_sampler_views; i++) {
const struct brw_texture *tex = brw_texture(brw->curr.fragment_sampler_views[i]->texture);