- for (i = 0; i < brw->curr.num_textures; i++) {
- const struct brw_texture *tex = brw_texture(brw->curr.texture[i]);
+ for (i = 0; i < brw->curr.num_fragment_sampler_views; i++) {
+ const struct brw_texture *tex = brw_texture(brw->curr.fragment_sampler_views[i]->texture);