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ilo: Call GPE emit functions directly.
[mesa.git]
/
src
/
gallium
/
drivers
/
ilo
/
ilo_shader.c
diff --git
a/src/gallium/drivers/ilo/ilo_shader.c
b/src/gallium/drivers/ilo/ilo_shader.c
index 1157c5fa21edadbfabaeb55597f0853457f1438e..27555262b972ab27826cf2aa085336c11a3d95da 100644
(file)
--- a/
src/gallium/drivers/ilo/ilo_shader.c
+++ b/
src/gallium/drivers/ilo/ilo_shader.c
@@
-746,7
+746,7
@@
ilo_shader_create_vs(const struct ilo_dev_info *dev,
shader = ilo_shader_state_create(precompile, PIPE_SHADER_VERTEX, state);
/* states used in ilo_shader_variant_init() */
shader = ilo_shader_state_create(precompile, PIPE_SHADER_VERTEX, state);
/* states used in ilo_shader_variant_init() */
- shader->info.non_orthogonal_states = ILO_DIRTY_V
ERTEX_SAMPLER_VIEW
S |
+ shader->info.non_orthogonal_states = ILO_DIRTY_V
IEW_V
S |
ILO_DIRTY_RASTERIZER;
return shader;
ILO_DIRTY_RASTERIZER;
return shader;
@@
-762,7
+762,7
@@
ilo_shader_create_gs(const struct ilo_dev_info *dev,
shader = ilo_shader_state_create(precompile, PIPE_SHADER_GEOMETRY, state);
/* states used in ilo_shader_variant_init() */
shader = ilo_shader_state_create(precompile, PIPE_SHADER_GEOMETRY, state);
/* states used in ilo_shader_variant_init() */
- shader->info.non_orthogonal_states = ILO_DIRTY_
GEOMETRY_SAMPLER_VIEW
S |
+ shader->info.non_orthogonal_states = ILO_DIRTY_
VIEW_G
S |
ILO_DIRTY_VS |
ILO_DIRTY_RASTERIZER;
ILO_DIRTY_VS |
ILO_DIRTY_RASTERIZER;
@@
-779,9
+779,9
@@
ilo_shader_create_fs(const struct ilo_dev_info *dev,
shader = ilo_shader_state_create(precompile, PIPE_SHADER_FRAGMENT, state);
/* states used in ilo_shader_variant_init() */
shader = ilo_shader_state_create(precompile, PIPE_SHADER_FRAGMENT, state);
/* states used in ilo_shader_variant_init() */
- shader->info.non_orthogonal_states = ILO_DIRTY_
FRAGMENT_SAMPLER_VIEW
S |
+ shader->info.non_orthogonal_states = ILO_DIRTY_
VIEW_F
S |
ILO_DIRTY_RASTERIZER |
ILO_DIRTY_RASTERIZER |
- ILO_DIRTY_F
RAMEBUFFER
;
+ ILO_DIRTY_F
B
;
return shader;
}
return shader;
}