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nv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
[mesa.git]
/
src
/
gallium
/
drivers
/
ilo
/
ilo_shader.h
diff --git
a/src/gallium/drivers/ilo/ilo_shader.h
b/src/gallium/drivers/ilo/ilo_shader.h
index 92ad7f6656f7ecf0da3ee6e1bc6e3115712d9b4e..d12b086ec8140588690819c952fcff555d7716a9 100644
(file)
--- a/
src/gallium/drivers/ilo/ilo_shader.h
+++ b/
src/gallium/drivers/ilo/ilo_shader.h
@@
-34,6
+34,8
@@
enum ilo_kernel_param {
ILO_KERNEL_INPUT_COUNT,
ILO_KERNEL_OUTPUT_COUNT,
ILO_KERNEL_URB_DATA_START_REG,
ILO_KERNEL_INPUT_COUNT,
ILO_KERNEL_OUTPUT_COUNT,
ILO_KERNEL_URB_DATA_START_REG,
+ ILO_KERNEL_SKIP_CBUF0_UPLOAD,
+ ILO_KERNEL_PCB_CBUF0_SIZE,
ILO_KERNEL_VS_INPUT_INSTANCEID,
ILO_KERNEL_VS_INPUT_VERTEXID,
ILO_KERNEL_VS_INPUT_INSTANCEID,
ILO_KERNEL_VS_INPUT_VERTEXID,
@@
-58,8
+60,18
@@
enum ilo_kernel_param {
ILO_KERNEL_PARAM_COUNT,
};
ILO_KERNEL_PARAM_COUNT,
};
+struct ilo_kernel_routing {
+ uint32_t const_interp_enable;
+ uint32_t point_sprite_enable;
+ unsigned source_skip, source_len;
+
+ bool swizzle_enable;
+ uint16_t swizzles[16];
+};
+
struct intel_bo;
struct ilo_context;
struct intel_bo;
struct ilo_context;
+struct ilo_rasterizer_state;
struct ilo_shader_cache;
struct ilo_shader_state;
struct ilo_shader_cso;
struct ilo_shader_cache;
struct ilo_shader_state;
struct ilo_shader_cso;
@@
-114,6
+126,11
@@
ilo_shader_select_kernel(struct ilo_shader_state *shader,
const struct ilo_context *ilo,
uint32_t dirty);
const struct ilo_context *ilo,
uint32_t dirty);
+bool
+ilo_shader_select_kernel_routing(struct ilo_shader_state *shader,
+ const struct ilo_shader_state *source,
+ const struct ilo_rasterizer_state *rasterizer);
+
uint32_t
ilo_shader_get_kernel_offset(const struct ilo_shader_state *shader);
uint32_t
ilo_shader_get_kernel_offset(const struct ilo_shader_state *shader);
@@
-124,4
+141,10
@@
ilo_shader_get_kernel_param(const struct ilo_shader_state *shader,
const struct ilo_shader_cso *
ilo_shader_get_kernel_cso(const struct ilo_shader_state *shader);
const struct ilo_shader_cso *
ilo_shader_get_kernel_cso(const struct ilo_shader_state *shader);
+const struct pipe_stream_output_info *
+ilo_shader_get_kernel_so_info(const struct ilo_shader_state *shader);
+
+const struct ilo_kernel_routing *
+ilo_shader_get_kernel_routing(const struct ilo_shader_state *shader);
+
#endif /* ILO_SHADER_H */
#endif /* ILO_SHADER_H */