+/**
+ * States that we track.
+ *
+ * XXX Do we want to count each sampler or vertex buffer as a state? If that
+ * is the case, there are simply not enough bits.
+ *
+ * XXX We want to treat primitive type and depth clear value as states, but
+ * there are not enough bits.
+ */
+enum ilo_state {
+ ILO_STATE_VB,
+ ILO_STATE_VE,
+ ILO_STATE_IB,
+ ILO_STATE_VS,
+ ILO_STATE_GS,
+ ILO_STATE_SO,
+ ILO_STATE_CLIP,
+ ILO_STATE_VIEWPORT,
+ ILO_STATE_SCISSOR,
+ ILO_STATE_RASTERIZER,
+ ILO_STATE_POLY_STIPPLE,
+ ILO_STATE_SAMPLE_MASK,
+ ILO_STATE_FS,
+ ILO_STATE_DSA,
+ ILO_STATE_STENCIL_REF,
+ ILO_STATE_BLEND,
+ ILO_STATE_BLEND_COLOR,
+ ILO_STATE_FB,
+
+ ILO_STATE_SAMPLER_VS,
+ ILO_STATE_SAMPLER_GS,
+ ILO_STATE_SAMPLER_FS,
+ ILO_STATE_SAMPLER_CS,
+ ILO_STATE_VIEW_VS,
+ ILO_STATE_VIEW_GS,
+ ILO_STATE_VIEW_FS,
+ ILO_STATE_VIEW_CS,
+ ILO_STATE_CBUF,
+ ILO_STATE_RESOURCE,
+
+ ILO_STATE_CS,
+ ILO_STATE_CS_RESOURCE,
+ ILO_STATE_GLOBAL_BINDING,
+
+ ILO_STATE_COUNT,
+};
+
+/**
+ * Dirty flags of the states.
+ */
+enum ilo_dirty_flags {
+ ILO_DIRTY_VB = 1 << ILO_STATE_VB,
+ ILO_DIRTY_VE = 1 << ILO_STATE_VE,
+ ILO_DIRTY_IB = 1 << ILO_STATE_IB,
+ ILO_DIRTY_VS = 1 << ILO_STATE_VS,
+ ILO_DIRTY_GS = 1 << ILO_STATE_GS,
+ ILO_DIRTY_SO = 1 << ILO_STATE_SO,
+ ILO_DIRTY_CLIP = 1 << ILO_STATE_CLIP,
+ ILO_DIRTY_VIEWPORT = 1 << ILO_STATE_VIEWPORT,
+ ILO_DIRTY_SCISSOR = 1 << ILO_STATE_SCISSOR,
+ ILO_DIRTY_RASTERIZER = 1 << ILO_STATE_RASTERIZER,
+ ILO_DIRTY_POLY_STIPPLE = 1 << ILO_STATE_POLY_STIPPLE,
+ ILO_DIRTY_SAMPLE_MASK = 1 << ILO_STATE_SAMPLE_MASK,
+ ILO_DIRTY_FS = 1 << ILO_STATE_FS,
+ ILO_DIRTY_DSA = 1 << ILO_STATE_DSA,
+ ILO_DIRTY_STENCIL_REF = 1 << ILO_STATE_STENCIL_REF,
+ ILO_DIRTY_BLEND = 1 << ILO_STATE_BLEND,
+ ILO_DIRTY_BLEND_COLOR = 1 << ILO_STATE_BLEND_COLOR,
+ ILO_DIRTY_FB = 1 << ILO_STATE_FB,
+ ILO_DIRTY_SAMPLER_VS = 1 << ILO_STATE_SAMPLER_VS,
+ ILO_DIRTY_SAMPLER_GS = 1 << ILO_STATE_SAMPLER_GS,
+ ILO_DIRTY_SAMPLER_FS = 1 << ILO_STATE_SAMPLER_FS,
+ ILO_DIRTY_SAMPLER_CS = 1 << ILO_STATE_SAMPLER_CS,
+ ILO_DIRTY_VIEW_VS = 1 << ILO_STATE_VIEW_VS,
+ ILO_DIRTY_VIEW_GS = 1 << ILO_STATE_VIEW_GS,
+ ILO_DIRTY_VIEW_FS = 1 << ILO_STATE_VIEW_FS,
+ ILO_DIRTY_VIEW_CS = 1 << ILO_STATE_VIEW_CS,
+ ILO_DIRTY_CBUF = 1 << ILO_STATE_CBUF,
+ ILO_DIRTY_RESOURCE = 1 << ILO_STATE_RESOURCE,
+ ILO_DIRTY_CS = 1 << ILO_STATE_CS,
+ ILO_DIRTY_CS_RESOURCE = 1 << ILO_STATE_CS_RESOURCE,
+ ILO_DIRTY_GLOBAL_BINDING = 1 << ILO_STATE_GLOBAL_BINDING,
+ ILO_DIRTY_ALL = 0xffffffff,
+};
+
+struct pipe_draw_info;
+struct pipe_resource;