*/
blob_write_bytes(&blob, shader->prog_data, brw_prog_data_size(stage));
blob_write_bytes(&blob, shader->map, shader->prog_data->program_size);
*/
blob_write_bytes(&blob, shader->prog_data, brw_prog_data_size(stage));
blob_write_bytes(&blob, shader->map, shader->prog_data->program_size);
blob_write_bytes(&blob, shader->system_values,
shader->num_system_values * sizeof(enum brw_param_builtin));
blob_write_bytes(&blob, prog_data->param,
blob_write_bytes(&blob, shader->system_values,
shader->num_system_values * sizeof(enum brw_param_builtin));
blob_write_bytes(&blob, prog_data->param,