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radeonsi: Compute correct LDS size for fragment shaders.
[mesa.git]
/
src
/
gallium
/
drivers
/
llvmpipe
/
lp_bld_interp.h
diff --git
a/src/gallium/drivers/llvmpipe/lp_bld_interp.h
b/src/gallium/drivers/llvmpipe/lp_bld_interp.h
index 23c9a59ecdf3c111cd49516ef44e39c045fbfc0a..9029d2a41808e1713650224edfc0aea07a619a48 100644
(file)
--- a/
src/gallium/drivers/llvmpipe/lp_bld_interp.h
+++ b/
src/gallium/drivers/llvmpipe/lp_bld_interp.h
@@
-86,6
+86,8
@@
struct lp_build_interp_soa_context
enum lp_interp interp[1 + PIPE_MAX_SHADER_INPUTS];
boolean simple_interp;
enum lp_interp interp[1 + PIPE_MAX_SHADER_INPUTS];
boolean simple_interp;
+ double pos_offset;
+
LLVMValueRef x;
LLVMValueRef y;
LLVMValueRef x;
LLVMValueRef y;
@@
-113,6
+115,7
@@
lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
struct gallivm_state *gallivm,
unsigned num_inputs,
const struct lp_shader_input *inputs,
struct gallivm_state *gallivm,
unsigned num_inputs,
const struct lp_shader_input *inputs,
+ boolean pixel_center_integer,
LLVMBuilderRef builder,
struct lp_type type,
LLVMValueRef a0_ptr,
LLVMBuilderRef builder,
struct lp_type type,
LLVMValueRef a0_ptr,