- /* convert points and lines into triangles: */
- draw_wide_point_threshold(llvmpipe->draw, 0.0);
- draw_wide_line_threshold(llvmpipe->draw, 0.0);
-
-#if USE_DRAW_STAGE_PSTIPPLE
- /* Do polygon stipple w/ texture map + frag prog? */
- draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
-#endif
+ /* convert points and lines into triangles:
+ * (otherwise, draw points and lines natively)
+ */
+ draw_wide_point_sprites(llvmpipe->draw, FALSE);
+ draw_enable_point_sprites(llvmpipe->draw, FALSE);
+ draw_wide_point_threshold(llvmpipe->draw, 10000.0);
+ draw_wide_line_threshold(llvmpipe->draw, 10000.0);