+ /* convert points and lines into triangles:
+ * (otherwise, draw points and lines natively)
+ */
+ draw_wide_point_sprites(llvmpipe->draw, FALSE);
+ draw_enable_point_sprites(llvmpipe->draw, FALSE);
+ draw_wide_point_threshold(llvmpipe->draw, 10000.0);
+ draw_wide_line_threshold(llvmpipe->draw, 10000.0);
+
+ lp_reset_counters();
+
+ /* If llvmpipe_set_scissor_states() is never called, we still need to
+ * make sure that derived scissor state is computed.
+ * See https://bugs.freedesktop.org/show_bug.cgi?id=101709
+ */
+ llvmpipe->dirty |= LP_NEW_SCISSOR;