+ struct llvmpipe_query *pq = llvmpipe_query(q);
+
+ /* Ideally we would refcount queries & not get destroyed until the
+ * last scene had finished with us.
+ */
+ if (pq->fence) {
+ if (!lp_fence_issued(pq->fence))
+ llvmpipe_flush(pipe, NULL, __FUNCTION__);
+
+ if (!lp_fence_signalled(pq->fence))
+ lp_fence_wait(pq->fence);
+
+ lp_fence_reference(&pq->fence, NULL);
+ }
+
+ FREE(pq);
+}
+
+
+static boolean
+llvmpipe_get_query_result(struct pipe_context *pipe,
+ struct pipe_query *q,
+ boolean wait,
+ union pipe_query_result *vresult)
+{
+ struct llvmpipe_query *pq = llvmpipe_query(q);
+ uint64_t *result = (uint64_t *)vresult;
+ int i;
+
+ if (!pq->fence) {
+ /* no fence because there was no scene, so results is zero */
+ *result = 0;
+ return TRUE;
+ }
+
+ if (!lp_fence_signalled(pq->fence)) {
+ if (!lp_fence_issued(pq->fence))
+ llvmpipe_flush(pipe, NULL, __FUNCTION__);
+
+ if (!wait)
+ return FALSE;
+
+ lp_fence_wait(pq->fence);
+ }
+
+ /* Sum the results from each of the threads:
+ */
+ *result = 0;
+ for (i = 0; i < LP_MAX_THREADS; i++) {
+ *result += pq->count[i];
+ }
+
+ return TRUE;