+
+
+static void
+llvmpipe_set_stencil_ref(struct pipe_context *pipe,
+ const struct pipe_stencil_ref *stencil_ref)
+{
+ struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+
+ if (!stencil_ref)
+ return;
+
+ if(memcmp(&llvmpipe->stencil_ref, stencil_ref, sizeof *stencil_ref) == 0)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
+ memcpy(&llvmpipe->stencil_ref, stencil_ref, sizeof *stencil_ref);
+
+ /* not sure. want new flag? */
+ llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
+}
+
+static void
+llvmpipe_set_sample_mask(struct pipe_context *pipe,
+ unsigned sample_mask)
+{
+ struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+
+ if (sample_mask != llvmpipe->sample_mask) {
+ llvmpipe->sample_mask = sample_mask;
+
+ llvmpipe->dirty |= LP_NEW_RASTERIZER;
+ }
+}
+
+void
+llvmpipe_init_blend_funcs(struct llvmpipe_context *llvmpipe)
+{
+ llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state;
+ llvmpipe->pipe.bind_blend_state = llvmpipe_bind_blend_state;
+ llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
+
+ llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
+ llvmpipe->pipe.bind_depth_stencil_alpha_state = llvmpipe_bind_depth_stencil_state;
+ llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state;
+
+ llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
+
+ llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
+ llvmpipe->pipe.set_sample_mask = llvmpipe_set_sample_mask;
+
+ llvmpipe->sample_mask = ~0;
+}