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llvmpipe: fix denorm handling for r11g11b10_float format when blending
[mesa.git]
/
src
/
gallium
/
drivers
/
llvmpipe
/
lp_state_fs.h
diff --git
a/src/gallium/drivers/llvmpipe/lp_state_fs.h
b/src/gallium/drivers/llvmpipe/lp_state_fs.h
index 33140901c184d1ac2ad62d4f4e22af1c62c690d5..2ddd8518834282d8f9e04d7bc2152d1458882cdd 100644
(file)
--- a/
src/gallium/drivers/llvmpipe/lp_state_fs.h
+++ b/
src/gallium/drivers/llvmpipe/lp_state_fs.h
@@
-76,6
+76,7
@@
struct lp_fragment_shader_variant_key
unsigned flatshade:1;
unsigned occlusion_count:1;
unsigned resource_1d:1;
unsigned flatshade:1;
unsigned occlusion_count:1;
unsigned resource_1d:1;
+ unsigned depth_clamp:1;
enum pipe_format zsbuf_format;
enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS];
enum pipe_format zsbuf_format;
enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS];
@@
-97,6
+98,7
@@
struct lp_fragment_shader_variant
struct lp_fragment_shader_variant_key key;
boolean opaque;
struct lp_fragment_shader_variant_key key;
boolean opaque;
+ uint8_t ps_inv_multiplier;
struct gallivm_state *gallivm;
struct gallivm_state *gallivm;
@@
-148,5
+150,8
@@
void
llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
struct lp_fragment_shader_variant *variant);
llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
struct lp_fragment_shader_variant *variant);
+boolean
+llvmpipe_rasterization_disabled(struct llvmpipe_context *lp);
+
#endif /* LP_STATE_FS_H_ */
#endif /* LP_STATE_FS_H_ */