unsigned nr_sampler_views:8; /* actually derivable from just the shader */
unsigned flatshade:1;
unsigned occlusion_count:1;
unsigned nr_sampler_views:8; /* actually derivable from just the shader */
unsigned flatshade:1;
unsigned occlusion_count:1;
llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
struct lp_fragment_shader_variant *variant);
llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
struct lp_fragment_shader_variant *variant);