tile_offset[TILE_VECTOR_HEIGHT][TILE_VECTOR_WIDTH];
#define TILE_C_STRIDE (TILE_VECTOR_HEIGHT * TILE_VECTOR_WIDTH) //16
tile_offset[TILE_VECTOR_HEIGHT][TILE_VECTOR_WIDTH];
#define TILE_C_STRIDE (TILE_VECTOR_HEIGHT * TILE_VECTOR_WIDTH) //16
-#define TILE_X_STRIDE (NUM_CHANNELS * TILE_C_STRIDE) //64
-#define TILE_Y_STRIDE (TILE_VECTOR_HEIGHT * TILE_SIZE * NUM_CHANNELS) //1024
+#define TILE_X_STRIDE (TGSI_NUM_CHANNELS * TILE_C_STRIDE) //64
+#define TILE_Y_STRIDE (TILE_VECTOR_HEIGHT * TILE_SIZE * TGSI_NUM_CHANNELS) //1024
lp_tile_swizzle_4ub(enum pipe_format format,
uint8_t *dst,
const void *src, unsigned src_stride,
lp_tile_swizzle_4ub(enum pipe_format format,
uint8_t *dst,
const void *src, unsigned src_stride,
void
lp_tile_unswizzle_4ub(enum pipe_format format,
const uint8_t *src,
void *dst, unsigned dst_stride,
void
lp_tile_unswizzle_4ub(enum pipe_format format,
const uint8_t *src,
void *dst, unsigned dst_stride,