+ list_for_each_entry(struct nvc0_resident, resident, &nvc0->tex_head, list) {
+ nvc0_add_resident(nvc0->bufctx_3d, NVC0_BIND_3D_BINDLESS, resident->buf,
+ resident->flags);
+ }
+
+ list_for_each_entry(struct nvc0_resident, resident, &nvc0->img_head, list) {
+ nvc0_add_resident(nvc0->bufctx_3d, NVC0_BIND_3D_BINDLESS, resident->buf,
+ resident->flags);
+ }
+
+ BCTX_REFN_bo(nvc0->bufctx_3d, 3D_TEXT, vram_domain | NOUVEAU_BO_RD,
+ screen->text);
+