- if (nv50->state.fb)
- so_ref(NULL, &nv50->state.fb);
- if (nv50->state.blend)
- so_ref(NULL, &nv50->state.blend);
- if (nv50->state.blend_colour)
- so_ref(NULL, &nv50->state.blend_colour);
- if (nv50->state.zsa)
- so_ref(NULL, &nv50->state.zsa);
- if (nv50->state.rast)
- so_ref(NULL, &nv50->state.rast);
- if (nv50->state.stipple)
- so_ref(NULL, &nv50->state.stipple);
- if (nv50->state.scissor)
- so_ref(NULL, &nv50->state.scissor);
- if (nv50->state.viewport)
- so_ref(NULL, &nv50->state.viewport);
- if (nv50->state.tsc_upload)
- so_ref(NULL, &nv50->state.tsc_upload);
- if (nv50->state.tic_upload)
- so_ref(NULL, &nv50->state.tic_upload);
- if (nv50->state.vertprog)
- so_ref(NULL, &nv50->state.vertprog);
- if (nv50->state.fragprog)
- so_ref(NULL, &nv50->state.fragprog);
- if (nv50->state.programs)
- so_ref(NULL, &nv50->state.programs);
- if (nv50->state.vtxfmt)
- so_ref(NULL, &nv50->state.vtxfmt);
- if (nv50->state.vtxbuf)
- so_ref(NULL, &nv50->state.vtxbuf);
- if (nv50->state.vtxattr)
- so_ref(NULL, &nv50->state.vtxattr);