-/* Stage the attribute descriptors so we can adjust src_offset
- * to let BOs align nicely */
-
-static void
-panfrost_stage_attributes(struct panfrost_context *ctx)
-{
- struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
- struct panfrost_vertex_state *so = ctx->vertex;
-
- /* Update src_offsets before copying to the GPU buffer. */
-
- panfrost_vertex_state_upd_attr_offs(ctx,
- &ctx->payloads[PIPE_SHADER_VERTEX]);
-
- mali_ptr out = panfrost_upload_transient(batch, so->hw,
- sizeof(*so->hw) *
- PAN_MAX_ATTRIBUTE);
-
- ctx->payloads[PIPE_SHADER_VERTEX].postfix.attribute_meta = out;
-}
-