- CS_LOCALS(r300);
- (void) cs_count;
- /* We probably need to flush Draw, but we may have been called from
- * within Draw. This feels kludgy, but it might be the best thing.
- *
- * Of course, the best thing is to kill Draw with fire. :3 */
- if (r300->draw && !r300->draw->flushing) {
- draw_flush(r300->draw);
- }