- stuffing_enable = R300_GB_POINT_STUFF_ENABLE;
- for (i = 0; i < 8; i++) {
- if (rs->rs.sprite_coord_enable & (1 << i))
- stuffing_enable |=
- R300_GB_TEX_ST << (R300_GB_TEX0_SOURCE_SHIFT + (i*2));
- }
-
- point_texcoord_left = 0.0f;
- point_texcoord_right = 1.0f;
-